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ADGE
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Strong traditional foundations used to create industry-ready artwork.
Concept Art and Illustration.
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Design and concepts.
Development of visual identities and world design for games and movies.
Character Design, Environment Design, Asset Design.
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Artwork and design serving the gaming industry.
Concept Art is at the core of visual design for games.
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Concept Art and Illustration for games, movies, press and publishing, etc.
90 CREDIT HOURS
6 SEMESTERS / 3 YEARS
ONLINE BA
YEAR 1
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Digital Drawing & Painting Foundations
Creative Process
Fine Arts
Engl 1101
Quantatative reasoning
FYE
Total 16 Credit hours
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Digital Form and Sculpting Foundations
Figure/Observational Study
Digital Paint
Engl 1105
Nat Sci A
General Electives
Total 16 Credit hours
YEAR 2
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Art History Survey 1
Concept Art
Illustration & Visual Storytelling 1
Human behavior
Nat Sci B
Total 16 Credit hours
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Art History Survey 2 (oral comp)
Character/Creature Design
Art Elective
Historical Perspectives
Ethical Insight and Reasoning
General Electives (1)
Total 16 Credit hours
YEAR 3
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Art History 3xxx
Environments & Props Design
Advanced Creative Process
Engaged citizenry
General Electives (3 hrs)
Total 15 Credit hours
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Portfolio & Branding Strategies
Capstone
Global Perspectives
General Electives (3 hrs)
General Electives (3 hrs)
Total 15 Credit hours
FIRST IN OHIO
NATIONAL
REACH
INTERNATIONAL
CONNECTIONS WITH
SSU
ON - CAMPUS
PROGRAMS
Meet the team
Maika Sozo
ARTIST
MARVEL / DC COMICS
Erhen Bienert
3D ARTIST
BLIZZARD / RIOT GAMES
Seth Lindberg
WRITER
WORLD BUILDER
Alessandra Gava
ILLUSTRATOR
WIZARDS / HASBRO
Spiridon Giannakis
PUBLISHER
COMMUNITY MANAGER
Peter Han
CONCEPT ARTIST
SUPERANI
Pierre Raveneau
SENIOR CONCEPT ARTIST
UBISOFT